Professor Mike Tinney
Pronouns: He/Him/His
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Bio
An industry veteran, Mike’s first projects included the Mind's Eye Theater system for White Wolf and also the Street Fighter RPG, both released in the 90’s. Mike went on to manage a variety of departments at White Wolf and ultimately became CEO of the company in 2002. The list of games Mike’s contributed to and influenced is too long to list, but he is a consummate fan of the hobby and the RPG experience. He pioneered Hardcore Mode as a Dungeon Master at D&D in a Castle and is the current Board Chair of Tabletop Vacations. Plus, if you buy him a beer, he’ll tell you stories.
Course: Skill Building
This foundational course delivers a firm grounding in the essential skills required to run engaging, balanced, and collaborative Dungeons & Dragons sessions. Emphasis is on table management and player engagement, equipping DMs to run faster, more exciting combat encounters; handle unexpected player choices on the fly; and deepen their understanding of the D&D action economy. Drawing on principles of creative storytelling, fair adjudication, and real-time problem solving, this course empowers Dungeon Masters to lead with confidence, creativity, and a strong sense of collaborative storytelling.
Taught with B. Dave Walters.